Much Haste to Igford!

After yesterday’s penny farthing racer, I decided to see if I could find more Steampunk racing vehicles. While I didn’t immediately find any more Steampunk races going on (hmm… a Steampunk only bicycle-type race might be a really cool event) I did find a video game that is currently in development by Rich Morgan, a student at Swansea Metropolitan University.

Below is a video of Much Haste to Igford!, Mr. Morgan’s final project for his BA Creative Computer Design.

I think we can all see why this project earned him First Class Honors in his degree.

If you are interested in learning more about this project, do consider heading over to Mr. Morgan’s blog here. It’s a bit technical at times, but for those interested in Animation and Design, I think you will find it informative.

I hope this game finds a platform and is released for general public enjoyment. It looks like it would be fun!

Gameplay Trailer for BioShock Infinite

Last month, I was very happy to announce the creation of a new BioShock game, BioShock Infinite. The third installment of the immensely popular video game series is set in jingoistic Columbia, a Steampunk city of floating buildings.

The preview trailer was impressive enough, but I got more from Irrational Games, the makers of BioShock Infinite which is sure to make you demand Infinite’s immediate release. It’s nearly ten minutes of game-play video, our first real dive into the story and mechanics of Infinite and, like it’s predecessors, it’s breathtakingly immersive.

Note: The gameplay video, just like the game itself, is not for kids.

BioShock Infinite still does not have a release date, but as soon as it does, rest assured I’ll be sure to let you all know.

The Victorian Futurist’s Monorail

For all of you with young Steampunks in the home, or for those (like me) who never really grew out of Legos and K’Nex, today’s post is indeed squee-worthy.

Hammacher Schlemmer has put out a Victorian Futurist’s Monorail, a 550 piece train set for your assembly and enjoyment. Putting it together would be fun in and of itself, but it comes with a length of track for it to go buzzing about on. This would be a very impressive addition around the walls of a Steampunk’s study. I imagine it chugging along across the tops of book shelves and cabinets.

The elevated track can run as long as 20 looping feet over a 25′ sq. area, with the included traction tape enabling cars to climb up to 30º grades. Predictably, batteries are not included.

You can order your set of the Victorian Futurist’s Monorail here.

Papercraft Robot Skull

Skull-A-Day was a project started by Noah Scalin on June 4th 2007. On that day with the initial crafting of an orange paper skull, Noah determined to make an original skull for every day of the year. It’s really impressive to see all of the different skulls that are created by what Noah has on hand at the moment. In October 2008 a book based on the Skull-A-Day, SKULLS was published by Lark Books and featured150 images from the first half of the project’s first year.

Skull-A-Day has now completed two years of skull crafting, which you can view on their website.

Recently, a semi-Steampunk papercraft skull was created and posted to the blog:

It’s very neat on its own, but it is even cooler when the PDF of this skull is available free of charge here. So print out a copy and break out those scissors and glue! This would be great decoration for a desk, especially with Halloween not that far off.

If you are in love with Skull-A-Day, you should mark your calendars for June 4, 2011, for the first official international Skull Appreciation Day.

Steampunk and Bioshock

A few years ago, it seems like every gamer was playing Bioshock and with good reason. The game was positively amazing. The graphics, the setting, the story… it was all so creepily captivating that we couldn’t help but be entranced by the underwater city of Rapture.

The trailer for the newest version of Bioshock Infinite is now out. In Infinite, we are pulled out from the waters of Rapture and into the skies themselves to our new setting, the flying city of Columbia. Would you kindly take a look at the trailer below?

Bioshock and Steampunk? I don’t know if I’m going to be able to handle all of the awesomeness that is likely to come from this game. Unfortunately, though, Bioshock Infinite is not set to be released until 2012. And yet, for being so far from the release date, there is a respectable amount of information available about the game’s story, inspiration, and development available on Wikipedia (so take it with a grain of salt, please.)

Supported platforms will include Windows, the PS3, and the Xbox 360.

Steampunk RPG: Lady Blackbird

Lately, I’ve been discussing the virtues and downfalls of the various Dungeons and Dragons versions when the topic of a Steampunk RPG was brought up.

To that end, I’d like to present Lady Blackbird, a free quick-playing Steampunk tabletop RPG module for two to six people from One Seven Design. The story centers around Lady Blackbird, who is on the run from an arranged marriage aboard a smuggle skyship called the Owl.

The free download contains a starting situation, setting, pregen characters, and quick-play rules perfect for a no-prep game of 1-6 sessions or more.

To download this RPG and get to gaming, click here. Don’t forget to visit their website.

Spudnik

Who can forget the classic Mr. Potato Head, a staple of American childrens’ toy chests since its beginning distribution in 1952. We all know what he looks like:

Iconic, yes, but hardly Steampunk. For those kiddos you are attempting to steep in Steampunk from a young age, the original Mr. Potato Head is not really one to inspire clockwork driven thoughts. We need to mod this tuber…

Mwahaha!

Allow me to introduce Spudnik, an incredible mod by saritamarianyc of Flickr. You can check out the Spudnik photostream here. Steampunk Makers will be particularly interested in  the Process folder to see photos of the production of Spudnik. Saritamarianyc, also know as Sarah Calvillo, has her own website, Among Mad People to check out more of her work. Although she is not a singularly Steampunk artist, it is clear she has a lot of talent. If you ask me, I think she should do Steampunk more often!